C++20 for Lazy Programmers: Quick, Easy, and Fun C++ for Beginners, 2nd Edition
Date: December 11th, 2020
ISBN: 1484263057
Language: English
Number of pages: 737 pages
Format: EPUB
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Ready to learn programming with less effort and more fun? Then do it the lazy way! C++20 for Lazy Programmers uses humor and fun to make you actually willing to read and eager to do the projects as you master the popular and powerful C++ language. Along the way it includes many features from the new C++20 standard, such as ranges, spans, format strings, the "spaceship" operator, and concepts (template parameter requirements), and provides brief introductions to modules and coroutines.
With this unique method, you'll stretch your abilities with a variety of projects, including your own C++ arcade game. You'll construct your own classes, templates, and abstract data types. After reading and using this book you'll be ready to build real-world C++ applications and game projects on your own.
What You Will Learn:
• The brand-new C++20 standard
• Programming graphics and games with the SDL library, using SSDL, the "Simple SDL" wrapper library
• How to use the most common C++ compilers — Visual Studio for Windows, and g++ (with Unix or MinGW) — and their associated debuggers
• "Anti-bugging" for easy fixes to common problems
• Sound practices for becoming a productive programmer
• How to make your own big projects, including a C++-based arcade game
• The built-in Standard Template Library (STL) functions and classes for easy and efficient programming
• Powerful data types including strings, stacks, vectors, and linked lists — not by reading about them but by building them — preparing you further for a career in programming
Who This Book Is For
All who are new to C++, either self-learners or students in college-level courses.
With this unique method, you'll stretch your abilities with a variety of projects, including your own C++ arcade game. You'll construct your own classes, templates, and abstract data types. After reading and using this book you'll be ready to build real-world C++ applications and game projects on your own.
What You Will Learn:
• The brand-new C++20 standard
• Programming graphics and games with the SDL library, using SSDL, the "Simple SDL" wrapper library
• How to use the most common C++ compilers — Visual Studio for Windows, and g++ (with Unix or MinGW) — and their associated debuggers
• "Anti-bugging" for easy fixes to common problems
• Sound practices for becoming a productive programmer
• How to make your own big projects, including a C++-based arcade game
• The built-in Standard Template Library (STL) functions and classes for easy and efficient programming
• Powerful data types including strings, stacks, vectors, and linked lists — not by reading about them but by building them — preparing you further for a career in programming
Who This Book Is For
All who are new to C++, either self-learners or students in college-level courses.
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