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Android Studio 4.1 Development Essentials: Developing Android 11 Apps Using Android Studio 4.1, Java and Jetpack, Android Studio 4.1 Development Essentials

Android Studio 4.1 Development Essentials: Developing Android 11 Apps Using Android Studio 4.1, Java and Jetpack, Android Studio 4.1 Development Essentials
Date: October 26, 2020
ISBN: 1951442253
Language: English
Number of pages: 810 pages
Format: EPUB PDF
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Fully updated for Android Studio 4.1, the goal of this book is to teach the skills necessary to develop Android based applications using the Java programming language.

Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an indepth look at the design of Android applications and user interfaces using the Android Studio environment.

Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data and data binding.

More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This edition of the book also covers printing, transitions, cloud-based file storage and foldable device support.

The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars.

Other key features of Android Studio 4.1 and Android are also covered in detail including the Layout Editor, theConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers and direct reply notifications.

Chapters also cover advanced features of Android Studio such as App Links, Dynamic Delivery, the AndroidStudio Profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console.

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